Supernova DSM

  



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Heads Up!

The SuperNova extension comes with the SuperNova Player, and does not need to be installed separately. You may install it on it's own if you can't or don't want to install the player. If you want the full player, you may download the Player here.

The Supernova Browser Extension will help you re-enable Adobe® Flash® Player.

Supernova Dmx

SuperNova Extension lets you keep playing in the browser for a limited time.

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  • Aug 05, 2020 Our guest is Mary Mock, Divisional Vice President at Touchstone Investments. Prior to this she was one of the most successful wholesalers at Touchstone Investments. Mary discusses the concept of Supernova, how it came about, the foundations of the concept, and the variety of ways a financial professionals can apply it to grow their practice.
  • Supernova LEDs - Manufacturer Direct Store for the Supernova V.4 and V.4 X LED Headlights. Easily find LEDs that fit your car or truck with our LED Finder.
  • Got a two disk Synology to backup the Freenass 11.3 media servers media. Initially set up with a 4TB drive, installation of DSM 6.x (the latest) was fine, and a little thrashing around and Freenas transferred about a TB before drive went disks up with bad blocks. So, start again with a WD.

By Dec. 2020 you will need the full SuperNova Player

For now, our extension will help you easily re-enable Adobe® Flash® in your browser. But by December 2020, you'll need the full SuperNova Player.

Once you install the extension, follow the prompts to enable the game below.

Other Versions

Firefox Extension - Coming soon
For now, Firefox users can install the SuperNova Player to keep playing games
Supernova smoke and vapor

We hope to also offer extensions for these browsers in the near future:

  • Edge
  • Internet Explorer

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Update Needed
This article needs to be updated with material from Recognition Guide: ilClan, vol. 13. Once this title clears the Moratorium period, or if it already has, please consider revisiting this article and updating it with the new material, removing this tag once all information has been added.



This article is about the Clan Battlemech. For the military unit, see Supernova (Formation).
Supernova
Production information
ManufacturerIrece Alpha, Barcella Alpha, Brim Ironworks[1]
Production Year2846[2]
Model Standard
ClassAssault
Cost 9,346,100 C-bills
Technical specifications
Mech typeClanBattleMech
Mass90 tons
ChassisNCIS Standard Type A
ArmorOmega Heavy Stellarguard
EngineConsolidated 270 Fusion Standard
Communications SystemNC-TelCom Mk X
Targeting Tracking SystemBig Cat Mk XXI TTS
Heat Sinks 26 Double heat sinks
Speed54 km/h
Jump JetsNorthrup Super Heavy Starlifters A100s
Armament
  • 6x ER Large Laser
BV (1.0) 2,508[1][3]
BV (2.0) 2,801[4]


  • 3Variants

Description[edit]

A second-line Clan'Mech feared by many Inner Sphere pilots, the Supernova seems to be an advanced version of the Black Hawk, though it was actually developed before that venerable OmniMech. Plans to replace the King Crab's loadout with clusters of Large Lasers grew from a shortage of autocannon ammunition. The first prototypes met with little success due to the King Crab's integral Ferro Fibrous armor, but gave rise to a lighter and leaner new design.

It possessed average mobility for an assault 'Mech of its size, with a top speed of 54/kph provided by a standard fusion engine. Mobility is further increased with Jump Jets, making it capable of 90 meter leaps. It is built on a Standard chassis, with 14.5 tons of Standard Armor providing protection. Just like the Black Hawk's Prime variant, it is made to survive long battles without depending on supply lines. [5][1]

Weapons and Equipment[edit]

The Supernova's only armaments are six Clan ER Large Lasers. While this is a fair amount of firepower for a 'Mech of its size, it has a severe overheating problem. After firing no more than three full, consecutive salvos, the Supernova will force an automatic shutdown, so MechWarriors must carefully manage their heat.[1]

Variants[edit]

  • Supernova 2
    Created by Clan Nova Cat after their Abjuration, this variant, and the others they fashioned, uses Endo Steel and increased armor protection. The first variant replaces four of the ER Large Lasers and many of their attendant heat sinks with four ATM 9s, six tons of ammunition, and adds an advanced Targeting Computer to guide the remaining pair of lasers. BV (1.0) = 2,359[6], BV (2.0) = 2,741[7]
  • Supernova 3
    The second variant similarly strips out four lasers and heat sinks, but replaces them with two Medium Pulse Lasers and two ER PPCs, along with a Targeting Computer. BV (1.0) = 3,063[8], BV (2.0) = 3,448[9]
  • Supernova 4
    This variant strips out all the lasers and replaces them with four Large Pulse Lasers, two Heavy Medium Lasers, and a Targeting Computer. This variant retains enough additional double heat sinks to help with heat management. BV (1.0) = 2,625[10], BV (2.0) = 3,158[11]

Apocryphal Variants[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

These variants were introduced in MechWarrior Online, and thus far have not appeared in any canonical media. The cisco-linksys driver download for windows.

Supernova Smash

  • SNV-A
    Apparently based on the Supernova-2, the Supernova-A retains only a single ER Large Laser in each arm, mounting an Artemis IV FCS-equipped LRM-20 and Streak SRM-6 launcher in each torso. With a targeting computer linked to the large lasers, three tons of LRM missiles and four tons of Streak reloads give the A variant good endurance. Keeping the classic jump jets and boosting armor over primary variant, an Endo Steel frame and fitting only seventeen double heat sinks are used to free up the extra weight required for the missile launchers.[12]
  • SNV-B
    Eschewing striking at a distance for short-ranged stopping power, the B variant mounts twin Large Pulse Lasers in each arm, supported by an ER Medium Laser in each arm, head and center torso. Built on the same body as the 2, the Supernova-B's laser array is linked to a sizable targeting computer and eighteen double heat sinks.[12]

SuperNova - About

  • SNV-C
    Somewhat of an anomaly, unlike its brothers the Supernova-C mounts its primary weapons in its torsos and secondary weapons in its arms; twin Large Pulse Lasers in each side torso supported by a ER Medium and Medium Pulse Laser in each arm. Built on the framework of the Supernova-2, the C mounts twenty-two double heat sinks.[12]
  • SNV-BR
    While feared by the Inner Sphere, the Supernova design was born out of necessity in an attempt to address ammunition shortages by changing the original King Crab design to an all-energy loadout. The Boiler is a customized Supernova variant that seeks to re-engineer the Supernova back to the original King Crab loadout using Clan technology, essentially making the Boiler a “King Crab IIC”. It mounts an Ultra AC/20 in each arm supported by a Large Pulse Laser in the right torso and an LRM-15 rack in the left. As it was built upon the frame of the standard Supernova, it retains the jump jets but mounts only seventeen double heat sinks. Like its progenitor, the Boiler lacks field endurance, carrying only two tons of Ultra Autocannon rounds and one ton of LRM reloads.[12]

Related BattleMechs[edit]

Supernova Smoke Shop Culebra

  • King Crab - Due to a shortage of ammunition, the King Crab's armament was replaced by an all energy-weapon loadout, creating the Supernova's Prime variant.[1]

Related OmniMechs[edit]

  • Nova - The Nova appears to be inspired by the Supernova.

Gallery[edit]

  • Original Supernova from TRO:3058

  • Supernova in motion from CCG

  • Model of Supernova from MWO

References[edit]

  1. 1.01.11.21.31.4Technical Readout: 3058 Upgrade, pp. 190-190, 'Supernova'
  2. MUL online date for the Supernova
  3. Record Sheets: 3058 Upgrades, p. 334
  4. Record Sheets: 3058 Unabridged (Clan & Star League), p. 195
  5. Invading Clans Sourcebook, p. 128
  6. Record Sheets: 3058 Upgrades, p. 335
  7. Record Sheets: 3058 Unabridged (Clan & Star League), p. 196
  8. Record Sheets: 3058 Upgrades, p. 336
  9. Record Sheets: 3058 Unabridged (Clan & Star League), p. 197
  10. Record Sheets: 3058 Upgrades, p. 337
  11. Record Sheets: 3058 Unabridged (Clan & Star League), p. 198
  12. 12.012.112.212.3MechWarrior Online - Supernova Sale Page

Bibliography[edit]

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